It's truly amazing how usefull becomes Nasa Workbooks with this simulator Proximity OPS with ISS are also available, with Good use of Star tracker and RR Radar like in real, really demanding to stick by the book to a real TORVA )Īll the aborts (intact and contigency) are available and Autopilot well modelized, you can try a RTLS or a Contigency abort 2Engine Out Green to the Bermuda.ĭPS implementation covers almost all the OPS ( 1.2.3.6), both GNC and SM functions, and BFS as well. You can experience dozens of failures ( APU/ Fuel Cells/ Freon Loop,GPC,IMU. Pretty much every systems are modelized and work together ( Electrical, Thermal, Environmental etc) You can also start everywhere on the Earth, to see the effect of a Polar Launch or a high altitude launch in Quito performance wise for example ( educationnal purpose.) It is not a Mission Simulator, but you can create your own realistic scenario to reproduce a real mission, with limited payload. Here you can find a Launch tutorial using real Flight Data Files, from T-9mn until Post insertion actions, to see how close to Nasa procedure we can go You can experience over G's, Over EAS or Over Temperature leading to destruction. It is really a " True" Simulator of the Shuttle, by true I mean that a lot of public and officials data from Nasa were injected into the Flight Model. Started in 2015, the project is now reaching a mature phase, with a lot to do in a very realistic ( graphic and physical wise) Space Environment.Īnd some infos here how space environment was created in a Flight Sim: One project that had some very talented developpers was to reproduce the Shuttle, its systems, behavior and flight model Here to learn more about the heart of the project:
Orbiter space flight sim for mac free#
I played a lot to SSMS 2007 and Orbiter, then I discovered a few months ago Flight Gear Simulator, a kind of free and collaborative flight simulator available on Linux, Mac and Windows. And I wanted to talk to you about Flight Gear and its Space Shuttle Simulator for those who don't know. This blog is not affiliated in any way with Catalyst Game Labs, though I certainly wish them well.I Have been a Space Shuttle enthousiast for years now, like a lot of you I guess. in the United States and/or other countries. Please contact me concerning other questions of reuse.Ĭatalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.Ĭlassic BattleTech, BattleTech, BattleMech, 'Mech, and MechWarrior are registered trademarks and/or trademarks of The Topps Company, Inc. Spreadsheets distributed through this blog are provided WITHOUT ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. I want to share this work while claiming some measure of credit for my efforts too, and so have applied a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. I will also present original work which represents a synthesis of information and a lot of hard work on my part.
This blog presents information I have gathered from many sources which are open to everyone, and I will attempt to reference these sources appropriately. Eastwood is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.